Corridors of figures, repeated until they became a place

An ongoing set and character design study built on one composition: a long symmetrical corridor lined with figures, with a single person at the vanishing point, pushed through as many architectures and eras as it would take.
Making the characters and the architecture feel like one world. The figures had to belong to the room, not be pasted into it.
Custom LoRA workflows in ComfyUI, changing the style and era (baroque colonnades, a tiled subway tunnel, a mid-century poster, a greenhouse of orange figures) while holding the composition fixed.
What surprised meHolding the composition still made the surprises easy to see. Some of the strongest directions came from styles I didn't start with.
A set of variations on one idea, which is how I'd explore a space before anyone builds it for real.
It's previsualisation: a fast way to find the look of a space before anyone commits to building it.